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Freelog 6
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Freelog006.iso
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Musique
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Anvil Studio
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mstudioZ.exe
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REC.HT_
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REC.HT
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1999-08-15
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273 lines
<HTML>
<BODY BACKGROUND="bgnd.jpg" BGCOLOR= "#C0D9D9">
To load a song from a file, click the
<img src="filemenu.gif">
menu in the upper-left corner of the page.
<br>
Then click the <b>Open Song</b> menu item.
<img align=top src="fileOpen.gif">
<br>
To rewind, play, or stop the song, press one of the
<img width=52 height=10 src="playbut.gif">
buttons above.
<br>
To turn the <b>metronome</b> on or off, click on its image
<img width=15 height=20 src="met.gif">
above.
<br><br>
To create a song, select <b>New Song</b> from the <b>File</b>.
Initially, every song file is created with one MIDI Instrument track.
<br>
To <b>record</b> that track, press the
<img align=center src="recbut.gif">
button above.
<br><br>
To record Audio from your computer's microphone instead of MIDI from your synthesizer, see the
<a href="#AudioTracks"><b>Audio Tracks section</b></a>
below.
<br><br>
To <b>erase, rewind, </b> and <b>re-record</b> a track, press the
<img align=center src="rec1but.gif">
button above.
<br><br>
If you would prefer to control Anvil Studio's Record/Play/Stop functions
remotely from your external MIDI keyboard,
select <a href="-ZZOpt"><b>Options</b></a> from the <b>View</b> menu.
<br><br>
To <b>create a new track</b>, choose <b>Create</b> from the <b>Track</b> menu above.
Your song will then contain multiple tracks, that are all played together when you play the song.
When you create a new track, you need to decide what kind of track to create.
<dir>
<li>
If you create an <b>Instrument</b> track, the track contains MIDI events that can be recorded
from a synthesizer keyboard connected to your computer.
<br>
If you create a <b>Rhythm</b> track, the track contains MIDI events for Drums and other rhythm instruments, as well as Audio Samples.
<br>
If you create an <b>Audio</b> track, the track contains audio that can be recorded with a microphone.
</dir>
Many actions on this and other pages only affect the <i>active track</i>.
<br>
The active track is the one whose name is highlighted in the track list above.
<br>
To <b>make another track active</b>, select it by clicking on its name or number on this page.
<br>
To <b>change a track's name</b>, either click in the Track Name field, or click the Comments page.
<br>
To <b>erase or delete</b> a track, select the track and then choose <b>Erase Track</b> or <b>Delete Track</b> from the <b>Track</b> menu above.
<br>
To edit the contents of a track, select the track that you want to edit by clicking on its name or number above, then
click the <b>Compose</b> button, or select <b>Composer</b> from the <b>View</b> menu.
<br><br>
To see a symbolic list of the active track's MIDI events,
select <b>Event List</b> from the <b>View</b> menu.
<br><br>
To edit comments that you want to associate with the active track,
select <b>Comments</b> from the <b>View</b> menu.
<br><br>
Initially, the songs current position is displayed in the time field
<img align=center src="time.gif">
in SMPTE format (Minutes:Seconds:Frames).
If you would prefer to see time displayed in Measures:Beats:MidiTicks format, click the time
field with the mouse.
<br><br>
To move to a different position in the song, drag the position scroll bar
<img align=center src="curpos.gif">
in the upper-left corner.
<br>
To remember the song's current position with a new <b>Cue Point</b>, push the <b>New</b> button above the Cue Point list:
<br>
<img align=center src="bookmark.gif">
You can quickly return to the same position later by selecting the desired Cue Point from the Cue Point list.
<br><br>
You can change the MIDI and Audio hardware that Anvil Studio uses to record and play songs by clicking the
<img align=center src="jack.gif">
button. This is really a short-cut to the <b>Synthesizers</b> page.
Then, to quickly return to this page, click the <b>Back</b> menu item
at the top of the screen.
<br><br>
You can edit the active track's synthesizer's properties by clicking the
<img align=center src="synth.gif">
button.
<br><br>
You can experiment with a song by changing any of the following track properties while a song is stopped, or playing.
<dir>
<li>
To change which synthesizer you want to play an Instrument track, click the track's <b>Device</b> column.
To add more synthesizer's to this list,
select <a href="-ZZSyn"><b>Synthesizers</b></a> from the <b>View</b> menu.
<li>
To change which <b>instrument</b> the synthesizer should use to play a track, click the track's <b>Instrument</b> column.
<li>
To temporarily disable a single track during playback, click the Track's <b>On</b> column with the <i>left</i> mouse button.
<br>
To temporarily make a track the <b>SOLO</b> track, or the only track played, click the Track's <b>On</b> column with the <i>right</i> mouse button.
</dir>
To control a track's <b>Pan</b> (similar to Stereo balance), or <b>volume</b>,
click on those columns for the track you want to change.
<br><br>
To add a <i>non-destructive</i> <b>Delay</b> or <b>Echo</b> effect to an Audio track,
click the Delay column for the track you want to change.
<br><br>
To cause one audio track to play later than the other tracks, change its <b>Time Shift</b> column.
<br><br>
If your song has Audio tracks, you can use DirectX audio Effects Processor pluggins
provided by any software vendor. Press the <b><i>fx</i></b> button
to select which effects you want to use in this song, or to adjust
their properties. To install DirectX Effects Processors, go to your favorite
shareware site and search for DirectX.
<br><br>
To set the tempo or sound of the metronome, select the <b>Metronome</b> tab.
<br>
If the metronome is turned on when you record a track, a three-count lead-in will be displayed before recording begins.
<br><br>
<h3><a name="AudioTracks">Audio Tracks</h3>
To record Audio from your computer's microphone instead of MIDI from your synthesizer,
click on <b>Instrument</b> in the active track's <b>Type</b> column to change the track-type
from Instrument to Audio.
<br><br>
Click the <b>Audio Quality</b> field to change quality and memory requirements of your recording.
One Mono track consumes memory at the following rates:
<dir>
<TABLE BORDER=1 CELLSPACING=0 CELLPADDING=3 BGCOLOR="#CFCFCF">
<TR>
<TH ALIGN=LEFT>Quality</TH>
<TH>Bytes per second</TH>
<TH>Bytes per minute</TH>
<TH ALIGN=RIGHT>Sample</TH>
</TR>
<TR>
<TD ALIGN=LEFT>CD</TD>
<TD>88,200</TD>
<TD>5.2 million</TD>
<TD>16 bit @ 44 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>Video Game</TD>
<TD>44,100</TD>
<TD>2.6 million</TD>
<TD>8 bit @ 44 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>Phonograph</TD>
<TD>44,100</TD>
<TD>2.6 million</TD>
<TD>16 bit @ 22 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>FM Radio</TD>
<TD>22,050</TD>
<TD>1.3 million</TD>
<TD>16 bit @ 11 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>Radio</TD>
<TD>22,050</TD>
<TD>1.3 million</TD>
<TD>8 bit @ 22 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>Phone</TD>
<TD>11,025</TD>
<TD>661,500</TD>
<TD>8 bit @ 11 kHz</TD>
</TR>
<TR>
<TD ALIGN=LEFT>Old Radio</TD>
<TD>8,000</TD>
<TD>480,000</TD>
<TD>8 bit @ 8 kHz</TD>
</TR>
</TABLE>
</dir>
Stereo tracks consume memory twice as fast as Mono tracks.
<br><br>
To change which device Audio will be played on, click the <b>Audio Out</b>
field and select a device from the list.
<br><br>
To change which device an Audio track will be recorded from, click the track's <b>Device</b> or <b>Channel</b> column.
<br><br>
To switch that device's audio source between Mic/Line, Audio CD, etc.,
<dir>
<li>
click the <IMG align=absMiddle border=1 hspace=0 src="speak.gif"> to the right of the
<b>Duration:</b> field.
<BR>This brings up the <B>Volume Control</B> window.
<li>
Select <B>Properties</B> from the <B>Volume Control</B> window's <B>Options</B> menu.
<li>
Select the sound card you want to use in the field named <B>Mixer device:</B>.
<li>
Click the <B>o Recording</B> button and check all boxes in the field named
<B>Show the following volume controls:</B>
<li>
Press the <B>OK</B> button.
<li>
This causes the window's title to change from <B>Volume Control</B> to
<B>Recording Control</B>.
<li>
Examine the various volume controls in the <B>Recording Control</B> window.
<li>
Make sure the <b>Select</b> box is checked for the audio source that you want.
Then adjust that source's Volume and Balance.
</dir>
To test microphone levels before recording an Audio track, return to the Mixer page and press the <b>VU</b> button.
A VU meter will appear in the track's Instrument column, showing the microphone's peak volume.
If the VU meter goes into the red zone, you should turn the microphone's pre-amp down unless
you want to record a distorted sound.
Pressing the VU button before the REC button can also be used to <i>warm up</i>
the sound card, which eliminates the popping sound that some sound cards introduce when they start to record.
<br><br>
Normally, audio tracks are mixed as needed when the Record or Play button
is pressed. Pressing the <b>Mix</b> button pre-mixes all enabled Audio tracks
so that the Record or Play button will respond immediately.
When all Audio tracks have already been mixed, the Mix button is disabled (grey).
<br><br>
If you make a mistake while recording Audio, you can <b><i>Punch In</i></b>, or re-record
over just the mistake, as follows.
<dir>
<li>Position the song immediately before the mistake.
<li>Press the <b>Mix</b> button so that there will be no delay when the
<img align=center src="recbut.gif">
button is pressed.
<li>Press the <b>VU</b> button so the Sound Card is <i>warmed up</i>.
<li>Press the
<img align=center src="recbut.gif">
button.
<li>Press the Stop button when done re-recording over the mistake.
<li>For more precise control over Punch In, see the directions on the <b>Compose</b> page.
</dir>
The free version of Anvil Studio limits you to a single audio track, that
can last no longer than 1 minute.
<br><br>
The optional <b>Multi-Audio 1/8 accessory</b> allows you to
create songs with up to 8 audio tracks.
If your computer has at least 32 meg of RAM, each track can be up to 60 minutes long, limited only by the amount of free disk space
on your computer.
<br>
This accessory also allows you to create up to
10 sampled audio sounds on a rhythm track
where the free version of Anvil Studio only supports
rhythm tracks up to two sampled sounds per song.
<br><br>
The optional <b>Multi-Audio 4/8 accessory</b> allows you to simultaneously record up to 4
audio tracks. When that accessory is installed,
you can enable recording on multiple tracks by pressing the Shift key while clicking on each track to be recorded.
All tracks with Green dots at their left will be recorded when the record button is pressed.
<br>
Please select <a href="-ZZCat"><b>Catalog</b></a> from the <b>Help</b> menu
for information about ordering accessories.
</body>
</HTML>